Sintel The Game has 3 playable Levels (Alpha 2)
Sintel The Game Alpha 0.2 was released years ago but you might have missed it, just as have I.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgSccUIJP-FMiaHOB8Bfr9i4-3vswLwAlE1_R-s780ILFbw0S2MMRFAOj3e8PtcAqk4CnWT2yZlW56VAwbQ9_q3j2NB8Q2fes4H6IklZ1azRau44GzjTCyftg8jY_BSh8WP5UZf8VeAIJG3/s320/vlcsnap-2018-10-04-15h42m44s340.jpg)
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiwytP6XiNdTjZe3baJGf6i4UreuQajpwVKmBRtUDWEfyeu1oKhpVNAcwbgjeq7WMZS1znLtSScwpbCsZrZjbNGUFCiK2lvINuglX0LhlEUoy6Rx-jYIaPM0T-PMs7yv45H-07PE8v042Wd/s320/vlcsnap-2018-10-04-15h43m35s250.jpg)
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiJ29eBOOCOjl70nk-IoJcVwa2X7Ix8_CtulN5xEju_NIv1y9V_nYjr9QU_npJceT6dMSwdNCz6r878147j_ndnYOp1fjkgYojcSMJr3QH1dCi_T7j1J1TTLzOvUl6vSuwl6y6OqEO8cdlF/s320/vlcsnap-2018-10-04-15h42m56s903.jpg)
The three levels have the following features:
1. Snow landscape, puzzles, no fights, no ending (I think)
2. Desert landscape, no puzzles, 2 enemy types to fight, no ending (I think)
3. Village/port environment, one puzzle with one variation, 1 enemy type to fight (maybe more), has an ending, possibly has multiple endings (not tested).
As a game alpha, it is OK.
As a alpha game made in Blender Game Engine (BGE), it is actually impressive: controls and window behavior feel OK, compared to smaller games I sometimes run into, which often seem to have resolution, mouse control/sensitivity or window manager related issues.
And it looks nice.
Download the Alpha (1GB) from https://github.com/jonburesh/sintelgame/releases
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgSccUIJP-FMiaHOB8Bfr9i4-3vswLwAlE1_R-s780ILFbw0S2MMRFAOj3e8PtcAqk4CnWT2yZlW56VAwbQ9_q3j2NB8Q2fes4H6IklZ1azRau44GzjTCyftg8jY_BSh8WP5UZf8VeAIJG3/s320/vlcsnap-2018-10-04-15h42m44s340.jpg)
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiwytP6XiNdTjZe3baJGf6i4UreuQajpwVKmBRtUDWEfyeu1oKhpVNAcwbgjeq7WMZS1znLtSScwpbCsZrZjbNGUFCiK2lvINuglX0LhlEUoy6Rx-jYIaPM0T-PMs7yv45H-07PE8v042Wd/s320/vlcsnap-2018-10-04-15h43m35s250.jpg)
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiJ29eBOOCOjl70nk-IoJcVwa2X7Ix8_CtulN5xEju_NIv1y9V_nYjr9QU_npJceT6dMSwdNCz6r878147j_ndnYOp1fjkgYojcSMJr3QH1dCi_T7j1J1TTLzOvUl6vSuwl6y6OqEO8cdlF/s320/vlcsnap-2018-10-04-15h42m56s903.jpg)
The three levels have the following features:
1. Snow landscape, puzzles, no fights, no ending (I think)
2. Desert landscape, no puzzles, 2 enemy types to fight, no ending (I think)
3. Village/port environment, one puzzle with one variation, 1 enemy type to fight (maybe more), has an ending, possibly has multiple endings (not tested).
As a game alpha, it is OK.
As a alpha game made in Blender Game Engine (BGE), it is actually impressive: controls and window behavior feel OK, compared to smaller games I sometimes run into, which often seem to have resolution, mouse control/sensitivity or window manager related issues.
And it looks nice.
Download the Alpha (1GB) from https://github.com/jonburesh/sintelgame/releases
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