The Battle of Four Square Junction
Well, I wanted a good game and I got one! Not having a definite idea I decided to roll dice to pick and layout terrain items such as hills, woods, buildings and road entry points and to deploy all my ready Origawn Rebellion forces. Somewhere in the Origawn Territory, Advance Guards clash. I had been having some fun experimenting with using a 3" grid for measuring only and with playing around with 2 grid units but in the end, based on the current size of the incomplete armies, I decided to just go with the 6" grid with a unit per grid square except in cases of massed battalions where 2 units could be in a square and artillery which takes two adjacent squares, one for the gun and one for the limbers, caissons and so forth. The armies deploy directly from the march. Both armies were composed of one cavalry and three infantry brigades supported by two batteries. The cavalry brigades were only two squadrons while the infantry brigades were composed of four 'companies' of i...
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